Tag: P.C.S

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  • Desert Thorn

    Desert Thorn is thought to be on of [[the Four Guns | the Four Guns]] of ancient legend.

  • Tyrfing

    Whenever Tyrfing is drawn from it's sheathe (or used in combat), roll on the following tables to determine what disaster is unleashed. Upon learning of the calamity, the wielder of Tyrfing immediately knows that drawing the cursed sword set the events …

  • Fast Freighter

    2 Fire-linked heavy lasers --- - 3 ranged (12d8) 2 Fire-linked rail cannons --- - 8 ranged (9d12)

  • The Sable Drake

    The Sable Drake carries the following equipment for the adventurers. 6 Bedrolls 6 Blankets 10 Soap Tent, Pavilion Fishing Netx6 Heatstonex2 Rope 200ft Extra Sailsx3 Star Chart Compass Whistlex6 Horn signal Air Bladderx6 Flotation Devicex28 …

  • 1: WAAAAGH!

    For months, reports of Orc attacks have come from all over the North Lands. The Kingdom of Vanis is all that stands between these wild creatures and the easily pillaged lands to the south. The King has put out a call to arms, conscripting any who would …

  • 2: Beneath the Streets

    The party is trapped within the walls of Vanis, a city surrounded on all sides by the green horde. They know that for the majority of the residents and refugees within the city escape is impossible. And that it is only a matter of time before the walls …

  • 3: Gather the Shadows

    The heroes encounter a secret door in a sewer beneath Vanis, and choose to investigate. Inside, they find several figures in dark robes, and find themselves attacked! Their assailants shout out something about the 'resurrection of their lord', and then …

  • 4: The Orkening

    Emerging from the sewers, the group finds themselves at the back edge of the orc forces. The keep they believe Biggok to be in is a mere five minute walk away... past hundreds of orcs. Thankfully, it is a bright and sunny day out. Despising bright …

  • 5: The Stars Revolt!

    After defeating the orc chieftans, it seems like things are looking up for the party... except for those 10,000 orcs outside the gates of Vanis. Just as the party begins to sweat over what the now leaderless band of orcs might do... salvation - of a sort …

  • 6: Apocalypse Now!

    After arriving on a new plane, the party immediately finds themselves in the middle of a battle between human survivors and Kytons riding motorcycles. During the course of the fight, one of the demons crashes into the diner containing the door to the …

  • 7: Cente-pete

    After scouring the wasteland looking for supplies, the heroes have come away with a sizable quantity of food, medicine, and replacement parts. Still, they are do not yet have a vehicle capable of making the cross country journey... nor do they have …

  • 8: Heavy Metal

    While planning out their route across the desert, Korric found an interesting article in his GPS unit. A military fabrication corporation (which is a private company that produces heavy machinery and weapons for the military) had a base near the ocean, …

  • 9: The Long Road

    Guide's Planar Compass is likely in the possession of one of the Four Horsemen... or [[:118265 | Cyphiax]] himself. The Wanderers decide to seek it out, but Cyphiax's stronghold is all the way on the other end of the continent. It will take several weeks …

  • Dreaming Earth 1

    Geist, Garm, Korric and Moira are gathered together in Arena, and have become agents of the Planar Cartographic Society. Jerimiah sends them on a dangerous mission to the Dreaming Earth to discover how and why the Cult of the Shadowlord has come to be …

  • Dreaming Earth 2

    Garm and Moira begin studying the translated copy of the _Unausperlichen Kulten_ they took from the cultists they fought in the library, learning the _Detect Life_ and _Cloak of Fire_ spells. Charis Dawnstorm found himself captured by the agents of the …

  • Dreaming Earth 3

    Highlights: * The Fated battle four Nightgaunts while fleeing at high speed from the Black Lodge's headquarters in the mountains outside Arkham. The fight is difficult, but eventually they prevail. * Kass, badly wounded from his previous encounter with …

  • Dreaming Earth 4

    * After setting up camp at the Dutch Outpost, an expedition is sent to find the destination of the Key's guidance beam. * Nestled at the foot of a mountain range is found a series of large stone structures, half submerged in a glacier thousands (perhaps …

  • Dreaming Earth 5 + 6

    One by one, the men of the Dyson expedition are vanishing from the Artic research base. Only a handful of people remain, and a mysterious shapeshifting creature stalks the halls.

  • Sanctuary 1

    * Having concluded their business for now, the fated venture out onto the Infinite Staircase. * The first landing held a wooden door bearing a wheel and rose bush. In a tavern, sitting at a table is a strange man in black who shares a bottle of whiskey, …

  • Sanctuary 2

    The Fated continue to delve in to the world of Sanctuary, in an attempt to aid the Rogues and gain access to the Cathedral, and through it, the Burning Hells. Having retrieved Akara's amulet, the leader of the Rogues was able to provide them with the …

  • Monastery

    - The PCs kick down the door of the Monastery and kill several quill beasts. (400 XXp/PC) - Van Zandt appears and demands the return of Tyrfing and Harper. (Korric +500 XP for catching Van Zandt reference) - After a few rounds of combat, the PCs …

  • Monastery 2

    The Fated defeat Andariel, shoving her back through a Portal to the Burning Hells. They also slay two Skull Knights, undead servants of Orcus, and members of the Cult of the Shadowlord. +6000xp

  • Exile

    The party has been banished from the Flotilla, exiled to the Infinite Staircase. They have limited provisions, and know only that Cyphiax, Garm's nemesis, lies in wait for them on [[Armageddon | Armageddon]]. Now the group must decide how to proceed …

  • Sailing Away

    Once the party decided to pilot the newly acquired Sable Drake should be theirs, they attempted to sail it into port roger with their limited knowledge of the sea, much to Tarkus' dismay. After a few days sailing and successfully getting lost, the party …

  • Assault on Prison Isle

    The next day did not provide much rest for the adventurers. The group decided to gather supplies on the nearby island, and when they approached Garm saw a familiar structure in the distance. The structure it turned out, could not be seen by the rest of …

  • The Rescue

    h2. Tobais * Tobais has been exploring the ruined ship beneath Torch for months - long after his companions moved on. He keeps finding new chambers, new information. He's learned to speak the language the ship does. And curiously, the ship appears to …

  • Home Page

    h1. Multiverse II: The Apocalypse War h2. Dramatis Personae:


    h3. The Fated [[:26012 | Korric]] - a man without a past... for now. But he seems to have quite a bit of history with the Drow... and with the Dragon Star Empire. Theme: http:// …

  • Main Page

    h2. [[Loot List]]


    [[NPCs]] [[Plane Index | Plane Index]] [[Groups and Organizations | Groups and Organizations]] [[Clues]] [[Runes]] [[Summons]] [[Items]] [[Keystone Characters]] [[Visages]]
    Multiverse 1: The …

  • Tempus

    The name taken by the bearers of the [[Time Rune]]. Granted extremely long lifespans by possessing the Rune, they were able to live out the history of every plane in the multiverse, becoming scholars beyond comparison. The Rune also allowed them to travel …

  • God War

    In the ancient past, there was no Multiverse, only a single world. This world, Gaia, was home to the Le Shay, a powerful immortal race. In their desire to share prosperity with the lesser races of the world, they inadvertantly created the first Gods, and …

  • Runes

    Runes h3. Game Rules A Rune grants a number of spell points per day based on it's level. These points can be used to cast any of the spells the Rune has 'learned'. A Rune learns the spells in its associated domain. Spell Points Per Day: | …

  • Outsider

    A bizarre creature from the Far Plane, who had taken human form. He appeared to guide and advise the Heroes in their adventures. Often, his form would shift and change. He would grow tentacles in place of his arms, or suddenly decay and rot, only to …

  • Black

    One of the [[Runes]]. Black is one of two known sentient runes, and his purpose seems to be to destroy and kill as much as possible. Unlike most runes, Black is a parasitic entity that can take control of his hosts body and mind. Most of his …

  • Feats

    h4. Abyss Born *Prerequisites*: Born in the Abyss
    *Benefit:* You gain a +5 bonus on any Knowledge checks dealing with the Abyss, or it's inhabitants.



    h4. Echo Mirage Echo series reploids suffer from ' …

  • House Rules

    h4. [[Keystone Characters]] h4. [[Action Points]] h4. [[Hero Points]] h4. "Achievement Feats":http://www.d20pfsrd.com/feats/achievement-feats h4. [[Wealth Checks]] - D20 Modern System h4. [[Spells]] h4. Character Creation Roll 4d6 …

  • Annulus

    This artifact is the ultimate psionic nullifier. Forged to keep enemies of vast psionic power at bay, the Annulus is an artifact that any psionic being should fear. It has been forgotten in the modern age, and merely finding it would precipitate a great …

  • Cult of the Shadowlord

    A mysterious cult responsible for unseating Garm from his place of power in the Abyss. h3. Clues *Some of them were dressed strangely...* Knowledge (the planes) DC 25 to unlock. *...and used an unusual sort of magic.* Knowledge (arcana) …

  • Plane Index

    h4. [[Random Space Encounters]] Master Table Transative Planes
    * Ethereal Plane * Shadow Plane * Astral Plane Inner Planes
    * Plane of Fire * Plane of Water * Plane of Air * Plane of Earth * Negative Energy Plane * Positive …

  • NPCs

    h2. NPCs [[:26045 | Allistor]] - businessman and trader in the New Republic [[:26050 | Alspain]] - an elven sorcerer known as the White Cloak. Cardis' mentor and enemy. Wields the White Rune. Four black diamond shaped crystals sit in his right hand, …

  • Groups and Organizations

    [[Planar Cartographic Society | Planar Cartographic Society]] [[Heroes of Arena | Heroes of Arena]] [[Shade Council | Shade Council]] [[Cult of the Shadowlord | Cult of the Shadowlord]] [[The Immortals | The Immortals]] [[Titans | Titans …

  • Planar Cartographic Society

    A group dedicated to the exploration and mapping of the Multiverse. Formed by [[:118252 | Marcus]] in his days on [[Arena | Arena]], he hoped that by gathering and outfitting like minded individuals that one day he might find his way home to Earth. …

  • Planar Harpers

    A Multiplanar version of the organization founded on [[Toril]].

  • Toril

    Home of the Forgotten Realms Setting. Characters from Toril: * [[Cardis]]

  • Visages

    h3. Kas *Kas, the Bloody Handed*
    *Vestige Level:* 4th.
    *Binding DC:* 25.
    *Special Requirement:* No.
    Once the lieutenant of the lich-now god-Vecna, Kas betrayed his master, instigating a battle that was thought to have resulted in …

  • Shade Council

    h4. Shade Council Powerful men and women who exhibit a strange connection to the [[Shadow Plane]]. Their exact nature is unknown, but they all wear the same black robes, and all exhibit great magical and martial powers. [[:26048 | Ash]] (samurai)- …

  • Carbuncle

    !(media-item-align-right){width:200px}http://cdn.obsidianportal.com/assets/45304/carbuncle.jpg(Carbuncle)! Small Magical Beast Initiative: +0; Senses: Darkvision 60', Listen +2, Spot +3 AC: 17, touch 11, flat-footed 17 HP: 9 ( …

  • Dreaming Earth

    A strange world created by the powerful mage [[Marcus]], as a replacement for his own long lost home. The exact process of it's creation is unknown, though it is speculated that a Genesis spell was used. Dreaming Earth resembles Earth in the 1920s, …

  • Heroes of Arena

    The 'Heroes of Arena' is the title given to those champions who were directly responsible for ending the God War. A group of individuals responsible for single-handedly ending the God War by defeating [[:118245 | Cronus]]. The Heroes are: [[:118254 …

  • Beta Galaxy

    A lawless galaxy where mutliple alien race vie with one another for supremacy. Home to the Sith Empire. Linked to the Galactic Republic through several wormholes. The Beta Galaxy is home to the Dragon Star-Empire, the Sith Empire, the Saurian Empire, …

  • Sanctuary

    A world that has slowly come in to contact with the Abyss. It sports a medieval society plagued by frequent raids by demons and the undead. !http://cdn.obsidianportal.com/assets/45299/sanctuary.jpg(Sanctuary)! Links:
    "http://diablo.wikia.com/ …

  • Frl'yah

    Captial World of the Saurian Empire, a matriarchal and highly advanced culture. The saurian race bears many similarities to the Yuan Ti or Lizardman populations on many worlds, but while the females are highly intelligent and of comparable human size, the …

  • Armageddon

    !(media-item-align-right){height:256px;width:320px}http://cdn.obsidianportal.com/assets/26286/1287610563857.jpg(1287610563857)! The plane known as "Armageddon" is an Earth Shard. Once home to a technologically advanced (but magically primative) …

  • Nightworld

    Nightworld is an Earth Shard. In this variant Earth, one way portals from other points in the multiverse have deposited travelers from a thousand worlds on to this technologically advanced plane. Most of the travelers have lost their memories, but …

  • Trade World

    Trade World is a neutral planet located near the core of the [[Beta Galaxy]]. Near the borders of the Saurian and Draconic Empires, Trade World occupies an important place in interstellar commerce and communication.

  • Arena

    The plane called "Arena" does not conform to traditional euclidean geometry. The center of the plane is the enormous city from which the plane takes it's name. Beyond that city's border is an expansive, endless desert. Arena is perhaps best know for it …

  • Shades

    The creatures called Shades are, in essence, Shadow Elementals. Unlike other Elementals, however, Shades seem to reproduce by draining the life energy out of a mortal, and using that energy to either grow larger, or to produce a new Shade through a …

  • Draconians

    The Draconians were the original inhabitants of Atlantis, a race of winged humanoids. Thousands of years in the past, they became the soldiers of the Titans. In the modern era, they are all clones, the essence of their race having been distilled down …

  • PHX010

    A world on the far edge of the [[Beta Galaxy]]. Hundreds of years ago, a colony ship crewed by space-faring humans landed on PHX010, and attempted to build a colony there. Initially, things went well, and with the help of Reploids, machines made in the …

  • Oceana

    A Material Plane where the majority of the world is underwater. Aside from a single large continent, the majority of the landmass is a concentrated in several long island chains. On Oceana, the world is ostensibly ruled by a single world government, …

  • Keystone Characters

    A keystone character is a unique person (NPC) in the plane whom one (or more) of the players have befriended. By virtue of this bond, the Keystone character grants the player access to one or more special abilities, depending on the level of the bond. …

  • Dark Plane

    The Dark Plane is a mysterious, inhospitable plane of existence. It's true nature and features are unknown, and it has never been mapped by the [[Planar Cartographic Society | Planar Cartographic Society]]. What is known of the Dark Plane is that the …

  • Arena Games

    The Arena Games are the daily spectacles held in the enormous Colosseum in the center of Arena, from which it takes it's name. Funded by the Arena Council, the Games bring in fighters, mages, and magical beasts from every corner of the Multiverse. Some …

  • Mourning Star

    The Mourning Star is the name of a Corellian transport ship piloted by [[:26045 | Allistor]]. After the Heroes made their escape with Allistor from Imperial custody, they traveled aboard this ship for a time, before finding their own conveyance and …

  • Stuff

    The Throne of Swords Somewhere, there is a hill. On the hill sits a throne. Surrounding the throne, on the hill, are hundreds, maybe thousands of swords. At one time, all these swords belonged to strong men, who wished to test their arms against the …

  • Items

    [[Knight's Edge]] [[Annulus | Annulus]] [[Daemonslayer | Daemonslayer]] [[Mourning Star | Mourning Star]] [[Visages | Visages]] "Skullbleeder":http://www.obsidianportal.com/campaigns/ketrasvim-ixen-kepesk-haurach/items/skullbleeder

  • Knight's Edge

    A simple, guard-less longsword of exceptional quality, the blade known as the Knight's Edge bears a golden eye mark on it's blade, likely the symbol of some long forgotten kingdom. *Knowledge (Multiverse) DC 20 to unlock...* *Knowledge ( …

  • Sigil

    !http://cdn.obsidianportal.com/assets/45298/sigil.jpg(Sigil)!

  • The Immortals

    At any one time, there are seven of them. Be you man or god, fiend or celestial, dragon or fey, all creatures die. They grow old, or sick, or are killed by violence, but all things can die. This is the immutable law of the Multiverse. All things can …

  • Midian

    A world of swords and sorcery. Blackrock - a strange, mystical substance. Black and crystalline in appearance, it grows like a weed in almost any terrain, save salt water. It exudes a faint magical aura, and exposure to it has been known to cause …

  • Black Lodge

    A group of sorcerers, occultists, and cultists twisted to dark purpose by the hand of [[:master-therion | Master Therion]]. Kabal - Shadow Djinn, and Therion's contact within the cult of the Shadowlord. Aurulius - Therion's right hand. The Black …

  • Dyson Expedition

    Gabrielle Crew Ballard, Arthur - 2nd officer, SS Gabrielle Vrendenberg, Herny - Captain of the SS Gabrielle MacReady, Sam - ship's doctor. Technical Team Peter Sykes - arctic guide (drill camp) Nils Sorenson - arctic guide, kenneler (drill camp) …

  • Department Zero

    Department Zero is the name of a secret government organization that investigates (and deals with) paranormal threats to the United States, and to the world. Known Members: Maxwell Crowley - psionic investigator. Claude Raines - the 'invisible man', …

  • Titans

    The Titans was the name of a group of Le'Shay (an ancient race) who followed the one time king of the Le'Shay, Cronus. According to one version of history (a history which may no longer exist, owing to powerful temporal sorcery), the Le'Shay were the …

  • The Founders

    Heinrich Faust - occultist, ranking member of the Founders, and Therion's ally within the group. Col Eisenberg - commander of the German Army task force loaned to the founders. swordsman (vs korric) [[:gregor-amsel | Gregor Amsel]] (black bird) - ( …

  • Castle Schwartzvald

    Castle Schwartzvald is the name of the immeasurably large fortress The Dark Lord of Necropolis resides in. The Castle is said to only appear when The Dark Lord expects to have guests. The Heroes of Arena were sent to the castle by the Outsider during …

  • Necropolis

    Necropolis is a plane that is occupied by a tainted sort of magic. The plane is occupied by mostly undead and other foul abominations. The Heroes of Arena were sent to Necropolis by the Outsider in order to assualt Castle Schwartzvald.

  • Midgard

    Midgard is the home of the Norse Pantheon. During the God War the Norse Pantheon experienced Ragnarok, and it is assumed that the entire plane was burned.

  • Raven Squad

    Comprised of thirteen near-sentient cybernetic constructs, the paramilitary unit known as Raven Squad was an ultrasecret peacekeeping force under the direct authority of the Imperial House of the Dragon Star Empire. Its sole purpose was to maintain the …

  • Curst

    Cursts are unfortunate undead humanoids, trapped under a curse that will not let them die. Cursts are created when an evil spellcaster touches a victim while casting bestow curse, then within 4 rounds adding a properly worded wish or miracle spell. …

  • Action Points

    Every time you gain a level, you receive a number of Action Points equal to 5 + 1/2 your current character level. Unspent Action Points do roll over, but you may never possess more AP than your character level +5. Action Points can be used to improve …

  • Hero Points

    h3. Awarding Hero Points Each character begins play with 1 hero point, regardless of her level. In addition, whenever a character gains a level, she earns an additional hero point. Aside from these basic rules, awarding additional hero points is up to …

  • Wealth Checks

    UPDATED 12/4/2013... lower value DCs have been balanced. Upper value DC may still need balance. The Wealth System in d20 Modern is stupid. It was always stupid. Here's a table that will allow you to translate Wealth DC values in to dollars/gold/credits …

  • Starship Rules

    Use the Star Wars: Saga Edition statistics and rules to represent space combat, with an exception for ship sizes. *TABLE 7–14: STARSHIP WEAPONS*

    WeaponDamageCriticalDamage
    Type
    Range …

  • the Four Guns

    The Four Guns are a set of ancient and powerful weapons, created for an unknown purpose by unknown crafters. Some claim the weapons were built by the first dwarves to fight a war against a terrible enemy, and that they will be required again in the …

  • Megastructure

    A nightmarish technological plane. It's exact dimensions are unknown. One of the most dangerous places in the multiverse, comparable to one of the Hell Planes. !(media-item-align-center)http://cdn.obsidianportal.com/assets/72162/ …

  • Draconia

    A world overrun with insane dragons. Draconia is a rocky, arid place, with only a handful of well guarded settlements. Monsters run rampant on this world, but the worst of all are the plane's native dragons. Drakes are extremely common on Draconia, and …

  • Robopocalypse

    A world where machines have risen up against their creators.

  • Netherworld

    The Netherworld is the collective name given to a section of several hundred particularly... unusual... layers of the Infinite Abyss. Located in the Lower Ten Thousands by convention Abyssal Counting (which, in and of itself, is largely wishful …

  • Flotilla

    !(media-item-align-right)//db4sgowjqfwig.cloudfront.net/assets/263570/Macross_Frontier_42.jpg?1384719592(Macross_Frontier_42.jpg)! h3. Pre-Timeskip: The Flotilla is a group of several colony ships that are fleeing the boundaries of the Dragon Star …

  • Quiet Men

    The Quiet Men are a mysterious race of space-faring cybernetic men, so called because they have never been known to speak or cry out in pain. They silently travel among the stars, capturing and converting whole worlds.

  • Shadow

    1. Obscuring Mist 2. darkness 3. Deeper Darkness 4. Shadow Conjuration 5. Shadow evocation 6. Shadow Walk 7. Shadow Conjuration, greater 8. Shadow Evocation, greater 9. Shades

  • Elemental Sword Wielders

    Light - Reznor Dark - Van Zandt Fire - Rose Water - Earth - Osboune Wind - Lightning - Vicious Ice - Gravity - Morrison

  • Jen

    Inhabited by a splinter of the Sith Empire, which fled through a wormhole after the fall of the original Sith Empire thousands of years ago.

  • Burning Hells

    The area of the Hells from which Diablo, Lord of Terror, and his brethren, the Prime Evils, wage their war upon the mortal world and the High Heavens. These planes abutt the Prime Material world of [[Sanctuary | Sanctuary]].

  • Austia

    A world where an ancient war ravaged the continent. The world below the clouds is now a blasted, poisoned place. But above the clouds, people still live. Living in mountaintop kingdoms, or aboard massive airships, the people of Austia are mostly human …

  • Aurix

    The Throne World of the Dragon Star Empire, also called "The Golden World", for the vast amount of glittering wealth that have been imported to it over the millenia since it's designation as the Throne. The Imperial Palace, a massive, golden building …

  • Demon Lords of the Abyss

    h2. Lords of The Abyss http://en.wikipedia.org/wiki/List_of_demon_lords Abraxas, known as the Unfathomable Adimarcus, Demon Prince of Madness Ahazu the Seizer - Vestige Ahrimanes, Chief of the Cacodaemons Aldinach, Lady of Change Alrunes …

  • Demon Lords

    h1. Lords of the Abyss See also: "List of Demon Lords":http://en.wikipedia.org/wiki/List_of_demon_lords h3. Lords of the Burning Hells Tethamet, the Prime Evil (deceased) h4. Prime Evils Diablo, Lord of Terror Mephisto, Lord of …

  • The Age of Metal

    !(media-item-align-none)//db4sgowjqfwig.cloudfront.net/assets/273896/brutal_legend_13607829603952.jpg?1387161473(brutal_legend_13607829603952.jpg)!

  • Clan Urath

    Clan Urath is the third most powerful clan on Jen, directly serving Darth Sadis as privateers , scouts and bodyguards. Zandro Mentel is the Clan Chieftain of Urath and Admiral of the Mandalorian Privateer Core. Zandro believes if he serves the Sith …

  • Zandro Mental

    Zandro Mental, is cruel, cunning and ruthless. He will stop at nothing to please his Sith masters and overthrow the other Mandalorian clans.

  • Gaia

    Once the home world of the Le'Shay, and the supposed origin of all life in the multiverse, this world was ravaged and destroyed by a war with the earliest Gods.

  • Crew of the Sable Drake

    [[:pappy-1 | Pappy]] Shipwright - Chao: Male Githyanki Battlemind, Unaligned. Str 13, Con 9, Dex 10, Int 9, Wis 8, Cha 9. Chao has gray hair and light gray eyes, and a beaked nose. He wears scale armor and wields a scimitar and sling. Lala - a bear …

  • Kaiju Earth

    A world where colossal humanoid monsters have devastated the native population. In this world, the remaining humans all live in enormous fortress cities, guarded by massive defensive batteries and their defenders, pilots of gigantic mecha used to fight …

  • Bizarre Earth

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/278974/jjba_impossible_pose.png?1388628863(jjba_impossible_pose.png)!

  • Ship 8

    [[File:519068 | class=media-item-align-none | macross25-schematictop.jpg]] Ship 8 of the Rebel Flotilla is the only ship whose location is currently known. It has a population of nearly 500,000 sentients in hypersleep, due to the lack of power and …

  • Spells

    Spells While technology is nonmagical, across the Multiverse, spells have been developed to interact with technology and defend against its presence. h4. *ANTITECH FIELD* *School* abjuration; *Level* druid 6, sorcerer/wizard 7 *Casting Time* 1 …

  • Lightning Rune

    Bonus Attribute: Dexterity Granted Powers: Lightning Arc (Sp): As a standard action, you can unleash an arc of electricity targeting any foe within 30 feet as a ranged touch attack. This arc of electricity deals 1d6 points of electricity damage + 1 …

  • Random Space Encounters

    # A debris field from a space battle that happened years ago. It may still contain useful salvage. # SPACE PIRATES! # A mob of colonists trying to break into the headquarters of the company that founded their colony. # PCs encounter their own starship …

  • Ares 4

    [[File:538558 | class=media-item-align-left | Mars-004.jpg]] Gravity: .5g Atmosphere: Thin (95.97% carbon dioxide, 1.93% argon, 1.89% nitrogen) Ares 4 lies just outside the official territory of the [[Union]], placing it in a legal no-mans land. As …

  • Union

    The Union is a space-faring human civilization which occupies a 50 ly area of space in the [[Beta Galaxy]], coreward from the Draconis Arm. The Union does not posses FTL drive or FTL communication technology. Instead, star systems are connected by a …

  • Progress Level Rules

    h4. PROGRESS LEVELS A Progress Level (PL) is an indication of the state of technology that exists in a particular society or civilization (which, in a science fiction setting, may be located on a planet other than Earth). This state of technological …

  • Ravic

    [[File:591370 | class=media-item-align-right | overwatch_genji_sketch_by_taystamah-d9i01s6.png]]Surviving member of Dragon Star Empire’s Raven Squad. Ravic was one of the first to decide fleeing the Empire was the team members best move for survival. …

  • Korric

    Awake. Deep Breathe. Water. Drowning? What is happening to me? Sinking. I'm in a river. Must push to surface. Too much water in my lungs, not buoyant enough. Sinking. Can I swim? No time to think. I was sinking fast, my initial breathe removing whatever …

  • Garm

    Garm, assumed name for human form. True name unknown. Title: [Badass Overlord] Garm was the Overlord of one of the infinite layers of the Abyss. This meant that he was a demon of no small amount of power, having hundreds of vassals and an entire army …

  • Allistor

    Allistor was a Alderaanian smuggler from the Galactic Empire. He was, for a time, a shipmate and ally of the [[Heroes of Arena]]. Allistor was the Captain of the [[Mourning Star]], a ship that was impounded by the Empire aboard one of their Star …

  • Ash

    A member of the [[Shade Council]], Ash is a battle-hungry warrior who fights with a katana. He exalts in taunting and toying with weaker opponents, a habit which has gotten him in to trouble in the past. That might be why he has been paired with the stoic …

  • Alspain

    Alspain is a standoffish Elf that the Fated encountered on [[Armageddon | Armageddon]]. He is the bearer of the White Rune, and he seems to be keeping its will at bay with a set of black crystals. Nevertheless, he seems very interested in the Black …

  • Jeremiah

    When the arch-mage Marcus left Arena to find his long lost home, he left the [[Planar Cartographic Society | Planar Cartographic Society]] (PCS) in the care of one of his closest allies, a young dwarf named Jerimiah. Jerimiah heads the PCS now, …

  • Nara

    The twin brother of [[:118253 | Moro]], Nara was raised in the Sith Empire in the Beta Galaxy, before discovering a portal to Arena. Little is known about his early years, but it is believed that he did not entirely embrace the Sith philosophy. At some …

  • Nad'dar

    The drow calling himself Nad'dar is a member of a technologically advanced society of unknown origin. He first made an appearence at the 11th hour of an orc invasion of the Kingdom of Vanis. From a ship high in orbit, he destroyed the invading horde, then …

  • Blaise

    "Blaise" was the name taken by the Hero [[:118254 | Myriddon]] after an encounter with the Book of Vile Darkness turned him evil. After leaving his former allies for dead and stranded on a derelict dreadnought, the sorcerer calling himself Myriddon …

  • Dravis

    Dravis was the name of a Jedi Knight encountered by the [[Heroes of Arena]] shortly after the Battle of Hoth. Dravis, who had years earlies lost an arm in a duel with Darth Vader, trained [[:118253 | Moro]] in the ways of the Force for a few months. …

  • Fontaine

    Fontaine was the name of a man briefly encountered by the Heroes. He possessed what appeared to be a full set of rune fragments, and was following the trail of a man he called "Legion". When the Heroes told Fontaine that they had no knowledge of the …

  • Gavin

    "Gavin" was the name of a toddler in the charge of Jedi Master [[:118246 | Dravis]] when the Heroes met him during the Galactic Civil War. During her Jedi training, Moro noticed how unusually strong in the Force the child was, but thought no more of it. …

  • Legion

    Legion is rumored to be granting Runes to outsiders, and also attacking powerful and notorious pirate crews. His reasons for this behavior are unknown.

  • Locke

    A Rhakshasa sorceress, masqurading as human. The Heroes of Arena encountered her while trying to secure the Black Egg, only to have her slip it from under their noses. They only later found out that she was working for Cardis. Recently, Garm …

  • Marcus

    "Marcus" was the only name remember by a young man who found himself lost on Arena. He remember some details of his life on a planet he called "Earth", but no one had ever heard of it. The young man devoted his life to exploring and mapping the …

  • Myriddon

    I found a really cool photo to use here! NOW FILL THIS OUT OR I'M GONNA MAKE IT SPARKLEY AND RIDICULOUS. -Bob UPDATE: I. FUCKING. WARNED YOU.

  • Outsider

    The Outsider is a creature from a distand corner of the Multiverse called the Farplane. He appears to be a higher dimensional being, and as such has some difficulty interacting with our limited three dimensional space. He typically takes the form of a …

  • Tempus

    The Tempus was the name taken by the wielder of the Time Rune. Rather than one being, the Tempus was, in fact, a group of people. Everyone who had, and ever would, posses the Time Rune, about 12 in all. The Time Rune extended the life of it’s wielder …

  • Tobias Frost

    Tobias Frost was a young man who tricked the Heroes in to helping him obtain the Black Egg. After his treachery was revealed, he was slain in combat.

  • Vilar

    Torin Vilar was the Captain of the Imperial Star Destroyer "Devastator". While on patrol for rebel activity in the mid-rim, the Devastator detected a previously unknown type of spatial anomaly. Upon investigating, a ship was seen exiting a "tunnel in …

  • Omega

    Native to [[PHX010]], the Reploid called Omega came in contact with a technological virus of unknown origin. This virus altered his programing, making him violent and psychotic. Omega exists now only to spread the virus and wreak as much havok as …

  • Arena Judges

    The Arena Judges are the powerful keepers of order on [[Arena]], and the overseers of the [[Arena Games]]. Answerable only to the [[Arena Council]], the Judges will intervene to end a fight that is not supposed to be to the death when a clear victor …

  • Guide

    Guide is a construct created by Marcus to contain the massive amounts of information collected by the P.C.S. A head injury sustained while travelling with the Heroes has left Guide prone to... quirky... behavior.

  • Master Therion

    Therion is an artifact of the genesis process that Marcus used to create an exact replica of the home he remembered (Earth). What he did not anticipate was that his subconscious would affect his new creation in minute ways... including the birth of a " …

  • Kabal

    Kabal is a shadow djinn, a native of the plane of shadow, and an agent of the [[Cult of the Shadowlord]] operating on [[Dreaming Earth]]. He has entered in to an alliance with the [[Black Lodge]], and is actively assisting them in attempting to open the …

  • Maxwell Crowely

    A psionic native of [[Dreaming Earth]], Crowely uses his abilities to attempt to keep at bay the things that go bump in the night. He's somewhat well known among the occult community... if for no other reason than his friends tend to not live very long …

  • Remi "Papa Doc" Chevalier

    "Papa Doc" was a jazz man and vodoun who worked with the Founders and Black Lodge on Dreaming Earth. After offering Louis Strongarm his allegiance if Louis would forsake his friends and give up his magic sax, Remi Chevalier was eaten by a pack of …

  • Totenkrieger

    Undead soldiers created through a union of magic, alchemy and science, the Totenkrieger are the elite combat units deployed by the Founders.

  • The Man in Black

    The Man in Black is a man of many faces. He is a gunsligner, and a sorcerer. He is very powerful. He often travels in the guise of a priest of The Lord or The Light, wearing a black cassock, and sometimes even performing dark miracles. He enjoys …

  • Skull Knight

    Known Skullknights: Argus Common Skeletal Companion: Black Skeleton

  • Silil

    Outline *not finished yet* ~both parents still alive ~youngest of 4 ~two boys and one girl the girl is a full dragon and one boy is a full dragon while the other is a half dragon

  • Thacious Steinsong

    The Steinsong family had served in the Dragonstar Empire for generations, in fact almost 7000 years, and every single one had been bred and grown to take up their fathers position. The day that Thacious Albert Steinsong was born was a very ordinary day, …

  • Vanic

    Vanic is the only member of Raven Squad still officially recognized by the Red Emperor. During the Purges, Vanic chose to side with the Emperor, betraying his squadmates, and personally slaying several of them. It was believed all the members of Raven …

  • Tarkus Urath

    Tarkus was born on the planet Jen as the oldest of siblings, Oarin, Lorna and Erak, to a unknown father. From very early he was trained as a warrior but found he preferred blasters to melee weapons and became incredibly skilled with them, preferring to …

  • Darth Sadis

    Darth Sadis is a Dark Lord of the Sith Empire, and a member of the Dark Council. This marks him as one of the most powerful and influential Sith Lords of his era. After an altercation with the young Mandalorian pirate Captain Tarkus, an Imperial …

  • Handsome Dan

    Handsome Dan sold Tarkus a box of caster shells. What do they do? Maaaaaybe something good. Maaaaaybe something bad. We just. don't. know.

  • Velamont Báthory

    Velamont Báthory, was the first and only free willed vampire sired by The Blood Countess, Elizabeth Báthory. The two of them gained great influence in Eastern Europe for 100 years, after the supposed defeat of Count Dracula at the hand of The Church. …

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