Gregor Amsel

A German gunslinger working for the Founders.

Description:

Mid-Level Mercenary (Strong Ordinary 6): CR 5;
Medium-size human; HD 6d8+12; hp 39; Mas 14; Init + 2; Spd 25 ft.; Defense 17, touch 15, flat-footed 15 (+ 2 Dex, + 3 class, + 2 concealable vest); BAB + 6; Grap + 8; Atk + 8 melee (1d4+2/19–20, improved unarmed strike) or + 4 melee (1d4+2/19–20, knife);
Full Atk + 9/+ 4 ranged (2d6, Colt) or + 7/+ 2 ranged (3d6, Colt); or + 7/+ 7/+ 2/ + 2 (2d6, Twin Colts) or + 8/+ 3 ranged (4d6, fragmentation grenade); FS 5 ft. by 5 ft.; Reach 5 ft.; AL any;
SV Fort +5, Ref + 4, Will +3; AP 0; Rep +1; Str 15, Dex 14, Con 14, Int 10, Wis 12, Cha 8.
Occupation: Military (bonus class skills: Demolitions, Survival).
Skills: Climb +3**, Demolitions +7, Jump +3**, Read/
Write English, Speak English, Survival +8, Swim +4**.
Feats: Advanced Firearms Proficiency, Point Blank Shot, Double Tap, Personal Firearms Proficiency, Simple Weapons Proficiency, Strafe, Two Weapon Fighting, Improved Two Weapon Fighting.
Possessions: Glock 20 (10mm autoloader), 50 rounds of 10mm ammunition, HK MP5 (9mm submachine gun), 100 rounds of 9mm ammunition, fragmentation grenade, knife, concealable vest, cell phone, various gear and personal possessions.
* Not proficient in armor.
**Includes armor penalty for concealable vest.

Bio:

Gregor Amsel

D20 Multiverse insomniabob